| Welcome to my texture
library. Realistic 3D models depend a grat deal on their
surface qualities. Objects that are suposed to be made
of wood, should look wooden. Metalics, plastics, fabrics
and organics .. all must both convince the viewer and
contribute to the visual richness of a 3D scene.
Texture maps are central to this
requirement. Usually taken from photographic or scanned
sources, sometimes generated using computer simulations
of surface patterns and qualities (called Procedural
textures),
3D afficianados create and collect
vast collections of texture images, the wider their
texture pallettes, the great freedom of expression they
will have in their work
This page is a showcase of
some of my own texture files, as well as a source of
tips for generating your own
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